I have checked Spore.com for the patch link and it doesn't work and I have downloaded this, tried running it but it tells me game it up to date and therefore the dialogue box asks me to 'Finish'. Nothing I do has worked. How do I fix this? I really want to play a game that I paid for and so far is crap is. On January 4th 2010 Spore.com announced there would be 14 new mech-style robot parts for the Creature Creator, provided as part of Patch 1.06. This special give away was only available with a code that was specially marked on Dr. Pepper bottles (under the cap), or at participating Taco Bell restaurants with any order of a large drink.

  1. Spore 3 Mac Manual Patch 1
  2. Spore 3 Mac Manual Patch 2
  3. Mac Manual Download

Spore Patch 5.1


Patch 5.1 is now available on Steam.

To get the patch, simply launch Spore. PC players will need to have EADM installed.

If you didn't install the EADM when you installed Spore, you can download it here. This patch is available for both PC and Mac.

Spore 3 Mac Manual Patch 1

Mac players who experience a crash on startup may need to manually install this patch by following the steps here.

Fixed issues:

  • Object orientation near water or lava can appear incorrectly when Playing or Testing an Adventure.
  • Fixes a crash in the Building Creator when holding Ctrl or Shift and moving a part.

Spore 3 Mac Manual Patch 2

Spore Patch 5

Spore Improvements:

  • Asymmetry is now available for creatures! Details on new Asymmetry features for Creatures and Vehicles can be found here.
  • This patch fixes several crashes in Space Game.
  • Many tuning improvements to Space Game, including reduced disaster rates at all levels of difficulty, adjustments to Hard Mode, increased limits on concurrent trade routes, as well as changes to tool unlocks for the Knights.
  • Creator Lineage appears correctly for all creation types shared after this patch is installed.
  • Cheat is included that permits Creators to export creatures in Collada format for use in Maya. Creators must acknowledge and accept a Tools EULA to perform this operation. An additional cheat has been provided to enable highest quality textures to appear on vehicles, where it is supported by user hardware.
  • Fixed a problem where creations would go missing if a user quits the game in any way while downloads are in progress.
  • Fixed a bug where achievements were disappearing.
  • Fixed a bug where some Sporepedia cards had corrupted backgrounds.
  • Fixed a problem in Space where some Grox planets were unreachable.
  • YouTube movies now publish as public

Galactic Adventures Improvements:

  • This patch must be installed again after installing Galactic Adventures, even if you have installed this patch previously.
  • You can now place the avatar, NPCs, and handheld objects on top of air, land, and sea vehicles in the Adventure Creator. Get more info here.
  • Improvements are made to the Adventure Creator, including right-click camera behavior, and User Interface enhancements.
  • In EP1 open gates were not working correctly when they were disguised
  • Some customer-reported crashes in Galactic Adventures have been fixed.

Mac Manual Download


Archived Spore Patch Notes
Mac

BetterSpore - mod Readme
Version: 1.5.1
Lead Author: Ball Lightning
Website: http://www.sporedum.net/better-spore/
Release Date: 22/03/2009
Compatibility: Spore on: PC and Mac, and downloaded from Steam, for patch 1.03
Language: English only
Requires: Spore 1.03
This mod requires 16MB of free hard drive space
Index:
1. Installation
2. What packages/files should i use?
3. Features
4. Known issues
5. Force Save
6. Changelog
7. Credits
8. Contact info
1. Installation Instructions
Installing Mods for XP and Vista:
Installing current generation Spore mods is simple enough, simply copy the .package
(eg improvedinterstellerdrive.package) file into
Spore’s Data directory. The data directory is typically located in:
• C:/Program Files/Electronic Arts/Spore/Data.
For example the file pathway for the installed package would be:
• C:/Program Files/Electronic Arts/Spore/Data/improvedinterstellerdrive.package
Installing Spore Mods for Mac:
The location to place the package files is as follows - based on a default install of Spore:
• /Applications/SPORE/Spore.app/Contents/Resources/transgaming/c_drive/Spore/Data/
The Spore.app is an application package, so you’ll need to control/right click on it and select
“Show Package Contents” from the contextual pop-up menu,
which will then open a window where you will then see the “Contents” folder, so navigate the
rest of the path mentioned above.
Installing Spore Mods for XP/Vista with a Steam download:
The location to place the package files for spore if you downloaded it through steam is as follows -
based on a default install of Spore:
C:Program FilesSteamsteamappscommonsporeData
2. What packages/files should i use?
BetterSpore is divided into 3 main categories, each with a separate package. There are also other packages
for you to choose from. You get to choose what you want in your game. You can use any of these packages
with each other, they are all compatible.
• BetterSpore Gameplay - This contains all the gameplay changes, there are no new weapons or parts.
- BetterSpore Gameplay NoCreature - This removes all gameplay changes to the creature stage.
- BetterSpore Gameplay NoTribal - This removes all gameplay changes to the tribal stage.
- BetterSpore Gameplay NoCreatureAndTribal - This removes all gameplay changes to the creature and
tribal stage.
• BetterSpore Parts - This contains all the new parts, it also contains some small changes to the editor.
A tutorial on how to use ForceSave is in part 5 of this readme.
• BetterSpore Tools - This contains all the new tools and changes to the old tools.
• BetterSpore In-game guide - Install this mod to get the in game guide for all the info on tools/parts/gameplay
changes. Installation of this package is highly recommended.
• BetterSpore Graphics - This contains the new GUI (Graphics User Interface). This package has no gameplay changes
And just changes the graphics of Spore. Installation of this package is highly recommended.
There will also be some optional mods which you can use with the ones above.
• BetterSpore Intro Movie - This will disable the intro movie.
• BetterSpore Improved Complexity (2,5,10 or 100 - Use one) - This will increase the complexity in the
editors by however much your package is. Use only one of these.
3. Features
----------BetterSpore Gameplay Package----------
Creature Stage:
- Longer Creature Stage, requires more DNA for each brain level.
- No more annoying sea monster
- Have up to 4 epics in each game. They are in packs of 2.
- Epic creatures health is now 350.
- Epics do 50% less damage.
- All nest creatures now have a base amount of hitpoints 25....alpha's are 32...babies are 15.
- The amount of all creatures per nest has been increased to 4.
- There are many more roaming creatures then before.
- The amount of creatures needed to get the hunt bonus has been increased to 5 and the bonus is 50 DNA points.
- The amount of creatures needed to get the social/ally bonus has been increased to 4 and the bonus is 50
DNA points.
- Rogues now travel in packs of 4...they even have babies!
- You now must kill 4 rogues of the same type to get a 400 point DNA bonus.
- All rogue creatures now have a base amount of hitpoints 125 and babies are 62.
- Includes Ahvena's Fireball Spit mod.
Tribal Stage:
- Increases health points for the tribal hut.
- Starting food is set to 30 instead of 15.
- You can now have more tribal members.
Civilization Stage:
- Slightly more money from spice mines.
- 20 new Civilization Names
- Increased the vehicle cap to 60.
- Tribes are now closer to cities.
- Tribes give you more money once you destroy it.
- Building's health has been increased slightly.
- All vehicles now cost slightly more.
Space Stage:
- It now takes longer to get the high end badges (Eco Hero badge is now easier to get).
- Base of 8 spice stored per colony.
- Reduce the amount spice is worth on hard difficulty.
- Tools cost more on hard and less on easy difficulty.
- Money dropped from ships is worth more.
- Enemy ships now have more health.
- Ally ships now have more health.
- Cost more to repair and recharge.
- Your home world produces more spice.
- Costs more to buy up solar systems.
- Now have up to 8 trade routes.
- Have up to 8 planets in a solar system.
- More chance of a barren planet then T1-3 compared to the original game.
- Abduct from higher up, so you don’t have to keep going lower.
- More buildings and Turrets on T1 and T2 planets.
- Turrets are better defenders.
- Less attacks, less disasters.
- Now up to 3 artefacts per planet.
- Now as you gain badges you get more cargo storage slots.
- Grox Reachable mod is now included in this mod.
----------BetterSpore Tools Package----------
Changes to old tools (Space Stage):
- Interstellar Drives have been increased slightly.
- All the items which you place (eg colonies, spice storage, uber turret etc) now do not need to be bought
multiply times, but instead cost sporebucks everytime you use it.
- A collection of rare items have had there prices increase by over 500%.
New Tools:
- Ultra Cargo Hold - Upgrade to
- Ultra Energy Storage
- Ultra Health Upgrade
- Ultra Laser
- Ultra Proton Missile
- Ultra Bomb
- Ultra Pulse
- Interstellar Drive 6
- Wand of Life
- Nuclear Death Cloud
- Xionic Singularity Missiles
- Uber Missiles
- Mega Dud
- Plasma Inferno Missiles
- Mega Death Bomb
- Black Cloud
- SSD Flak Cannon
- SkyWriter
- Epic Warz
- Nuclear Chaingun
- Orbs of Doom
- Ecodisaster
- Xionic Apocalypse Device
- SSD Flak Cannon
----------BetterSpore Parts Package----------
- Make creature parts larger or smaller than ever before.
- Creature Editor includes a new tab, called BetterSpore, which contains all the hidden grox and cell
parts.
- The parts we made ourselves are not included in this version as they did not live up to our expectations.. yet.
36 Cell parts:
- 4 new Omnivorous mouths
- 4 new Herbivorous mouths
- 4 new carnivore mouths
- 4 new flippers
- 4 new tails
- 4 new jets
- 4 new eyes
- 4 new Poison shooters
- 4 new electric shockers
- 4 new spikes
10 new grox parts
-----------Bugs with the parts package
- Each tab in the creature editor will have 2 pages for the first page. An example would be the BetterSpore tab
which contains 2 pages of the community made parts, and 1 page of the cell parts and 1 page of the grox parts.
- Some parts do not save, to fix this look in the readme on how to use forcesave.
- Parts in the Creature2Cell editor may have higher than usual prices, it is advised to start in Cell stage
with BetterSpore.
- It may not be possible to find all the parts in the creature stage, please tell us which parts you can find
by Email, please send it to [email protected]
4. Known issues
- Creatures will not be featured on Spore.com with the parts package installed, also if you use any of the
new parts, your creature will not upload to the sporepedia.
- If your computer has low hardware, you may encounter crashing in the tribal stage.
5. Force Save
- The Force Save application is found in the force save folder.
- While running spore, load up Spore Editor.
- When in the creature editor, make sure you have a completed creature, then go to the 'options' tab in
Spore Editor and make sure that 'Force Save' (Option 3) is on. MAKE SURE YOUR CREATURE IS NAMED.
- You should now be able to save your creature.
Note: If it still doesn't work, try un-applying the hack (by using the 'unhack' button), and then making sure
the 'Force Save' option is on, then try again.
Thanks to RamonNZ for the SporeEditor program which is used. For me info go here:
http://www.sporemods.org/forum/index.php/topic,207.0.html
6. Changelog
BetterSpore v1.5.1
Gameplay Package
- Changed into 4 sections
- BetterSpore Gameplay - This contains all the gameplay changes, there are no new weapons or parts.
- BetterSpore Gameplay NoCreature - This removes all gameplay changes to the creature stage.
- BetterSpore Gameplay NoTribal - This removes all gameplay changes to the tribal stage.
- BetterSpore Gameplay NoCreatureAndTribal - This removes all gameplay changes to the creature and
tribal stage.
Changes to the gameplay package:
- Nest creatures base hitpoints is now set to 25, 32 for alphas and 15 for babies
- 5 creatures per nest
- 5 needed for hunt bonus
- 4 needed for socalize bonus
- Rogues base hitpoints is now set to 125 and 62 for babies
- 4 creatures per pack
- 4 needed for hunt
- 3 needed for socialize
- 2 epics per pack, which allows for a total of 4 epics
Changes to the tools package:
- Fixed EPICWARZ bug, you should now be able to buy it normally
Changes to the parts package:
- Now when playing Cell2Creature, all parts cost 25 DNA points, and you have 180 to spend.
- Fixed a few issues with parts in the Creature Editor
- Changed a few balance issues with what parts give you
Changes to Other packages:
- Fixed main screen bug for Graphics package
- Updated Guide package
7. Credits
- Ball Lightning (Head of the BetterSpore team)
- god (Programmer)
- rotto (Programmer)
- Ahvena (Balancer/Fireball Spit mod creator)
- Nineballfool (Creature Stage/Programmer)
- Odistant (Civilization stage)
- Virakotxa (Head of Modelling)
- Mettra (Part programmer/Part creator)
- SunGodRa (3D Modelar)
- xero262 (Head of Tools)
- logarithm256 (Tools)
- DarkDragon (Head of Editors)
- BoyMac (Official Alpha Tester)
- And all the other people out there who have come up with ideas, have helped with testing or whatever,
thanks very much.
8. Contact info
If you want to contact me, send Private Message (PM) to 'Ball Lightning' at the sporemod forums
(www.sporemods.org) or send me and e-mail at [email protected]
www.sporedum.net/better-spore (Official website)
http://www.sporemods.org/forum/index.php/board,25.0.html (Official Forum)